It’s a decent language I guess. My main criticism is that the constructor paradigm just isn’t well suited for RAII. I always find myself retrofitting Rust’s style of object creation into my C++ code.
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The modern keybinds might make me drop micro for nano again
I can hear this gif
One person can only be on the spot for one number. As soon as more than one gets killed, that would mean that the trolley has traversed some distance, which implies that it has killed an infinite number of people. That is impossible in any finite timespan under the aforementioned assumption. Thus the only logical conclusion is that it gets stuck after the first person is killed, at the exact spot the first number is mapped to.
I guess there could also be a different solution when you look at the problem from a different angle. Treating infinity with this little mathematical care tends to cause paradoxes.
Assuming that it takes some amount of energy to kill one person, and that the trolley doesn’t have an engine with infinite power, choosing the bottom track would save lives. The trolley would have to expend an infinite amount of energy to move any distance from the starting point, so it would just get stuck there while trying to crush the unimaginable amount of people bunched up in front of it.
I tried Silverblue a year ago on my laptop and it was quite nice. Back then I had no idehow to properly use toolbox or rpm-ostree though, so it felt quite limiting. I had to go back to Windows on my laptop because of college, but I’ll try setting up a dual boot with Silverblue once the new Fedora beta drops. If that goes well, I might even switch to atomic on my main PC.
It being free is only barely enough incentive to use it. If they ever have effective anti-adblock and force users to watch five ads before every video, I’m gone. I will never give any money to a monopolistic company if I don’t have to.
Oh dam, that resolution limit is a total deal breaker. Can’t believe anyone would release a format with those limitations today…
How does it compare to AVIF?
Stock gnome feels a bit slow to me, but I love using it with custom keybinds for launching applications. Making good use of workspaces and multiple monitors makes it even better.
Compare the legacy Wikipedia design with the new one. Limiting the line width makes it so much easier to read, cause you don’t loose your place as often when you jump to the next line. This is especially infuriating to me, cause some languages still use the old design. I always loathe using German Wikipedia cause of this.
I agree that it can be bad when lines are excessively short, or when designers make no adjustments for desktop browsers.
Flat UIs with a few shadows in the right places can look geat
That’s not mobile first, it’s mobile only. Pretty much half of my web design course was the professor ranting about designs that don’t adapt to the device they are being viewed on, and how to do that right.
Single page apps are cool when they are done right, but such a huge hindrance when navigation is based on buttons and js.
They don’t exactly build the cocoon. Caterpillars periodically shed their outer skin layer, and the “cocoon” is just one of those layers. Turning into soup is also quite inaccurate. This video explains the process pretty well: https://www.youtube.com/watch?v=4RaCURU6A2o
To be fair, game programming is very often hot garbage. Most things I run do not respond for a while at startup. How difficult can it be to decouple your threads?
I can drive manual, but I hate it. I don’t want to worry about releasing the clutch just right to avoid jerk, so I bought an electric car. Certainly was expensive, but it’s infinitely more smooth than a manual transmission could ever be. 23 year old, living in Germany.
The thing it can do best is bewilder developers with it’s strange choices