Ooh that reminds me of the fantasy heart breaker phenomenon. It’s where like someone who has only ever played DND (and probably just one edition of it) sets out to make their own RPG. They’re full of passion and energy!
And the game turns out like shit because all they knew was DND. Like if someone who had only ever watched the Lord of the rings movies went to make their own film, and it has horses no matter the genre because don’t films always have horses?
That sounds like a perfect example. I’m not into tabletop but all of the people who I know that are say that d&d is terrible and overly complex. It’s a victim of it’s own success in a lot of ways because it’s meant more as a combat simulator rather than a full adventuring ruleset. Anytime you get into a new town most the rules are shelved for a second as people explore it.
Ooh that reminds me of the fantasy heart breaker phenomenon. It’s where like someone who has only ever played DND (and probably just one edition of it) sets out to make their own RPG. They’re full of passion and energy!
And the game turns out like shit because all they knew was DND. Like if someone who had only ever watched the Lord of the rings movies went to make their own film, and it has horses no matter the genre because don’t films always have horses?
That sounds like a perfect example. I’m not into tabletop but all of the people who I know that are say that d&d is terrible and overly complex. It’s a victim of it’s own success in a lot of ways because it’s meant more as a combat simulator rather than a full adventuring ruleset. Anytime you get into a new town most the rules are shelved for a second as people explore it.