From Hardlimit

    • 2ez@lemmy.world
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      1 year ago

      Ummm, I say that because I’m the friend in the friend group where the games don’t work sometimes, and I’m not going to pretend like that isn’t the case simply because I’m a FOSS advocate.

      I own a steam deck, I have decades of experience with Linux as a Desktop, server, and even some years doing game development, so it’s not for a lack of effort.

      It’s undoubtedly a fact that some mainstream games don’t work at all, or well enough that you’ll play seamlessly with your windows friends. Even protondb admits hundreds of outright borked games. Being dishonest about this does more harm than good.

      It’s amazing what Steam, Valve, AMD, etc, have done recently for Linux gaming, but it’s not the YotLD yet.

        • 2ez@lemmy.world
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          1 year ago

          I think this community is a bit defensive. I have hundreds of games in my steam library that I play. A large number with multiplayer, I have had issues with my windows friends.

      • Rustmilian@lemmy.world
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        1 year ago

        The only reason why Fortnite doesn’t work is because Epic refuses to enable Linux/Proton support in EAC.
        The game & the anti-cheat itself can work under Proton just fine, it’s Epic Games that’s the problem.

      • 2ez@lemmy.world
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        1 year ago

        This is the sort of honest discourse we should be having in the community. The recent advances are nothing short of amazing, and I can play tons of great games with my windows friends, but there are some games, that left me, and sometimes them with terrible experiences.

        Nothing like investing over an hour into a game with friends only to crash due to some Linux specific issue.

        • Rustmilian@lemmy.world
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          1 year ago

          Nothing like investing over an hour into a game with friends only to crash due to some Linux specific issue.

          There’s a feature called Compositor Handoffs coming to Wayland that’ll make it so crashes will never be a problem again. This feature can do 3 things :

          • Act as a seamless crash recovery system where the exact state of the application is restored.
          • Act as a fully robust hibernation system where the exact state of the application is restored after full device poweroff for an indefinite amount of time.
          • Pass the application and it’s state between supported Desktop Environments and Window Managers on the fly.

          We happen to have a working prototype rn, it just needs the kinks worked out.